I'm Anthony Lawn, or "The Paper Pilot", and I develop free, open source programs and games in my spare time, using a variety of languages and engines. I'm currently working towards my B.S. in Computer Science, after which I plan to go on to earning a Masters degree in the same, with a focus on Data Science.Why are most of your projects free and open source?
I really liked playing free online games growing up, but most of those sites have died- Armor games peaked in 2010! I do not believe mobile games have the same effect since, as a kid playing a game on a phone, you can't just think "This is fun I want to make one of these" unless you also have a computer. I believe there needs to be a new generation of sites with free online games (like itch.io!) to inspire the next generation of game developers and computer scientists. That's why I want to make free online games anyone can play, and see how they work. No credit cards or even admin privileges required. All free, and open source. Enjoy :)
Roll your armor, attack your opponent, and seize victory in this dice dueling game. Collect dice with varying abilities, elements, and stats as you play through an action-packed adventure! I was the lead programmer on a team of nine creating this game in a semester long college course.
A free, open source virtual puppet show engine for pixi.js and unity, as well as an accompanying electron-based software suite. Use it for enhancing your digital tabletop roleplaying game, creating silly videos, or even cutscenes in a videogame!
A game made in 48 hours for the 4th Annual Chillenium at Texas A&M University. It was made by Team NaN, consisting of Anthony Lawn, Grant Barbee, Hudson Bielstein, and Daniel Casper. The theme was “Role Reversal”.read more
A collection of projects made for my Scripting for Games course.read more
A game made for Ludum Dare 39 about using slimes to charge crystals.read more
A game made in 48 hours for the 3rd Annual Chillenium at Texas A&M University. It was made by Anthony Lawn and Grant Barbee. The theme was “foofaraw”, which basically means to make a big deal about nothing.read more
Shape Tycoon is a game made for Ludum Dare 35 where you play as a shape that can shift between several geometric objects in order to entertain an audience. Try to become so popular the entire world is your audience!read more
A game made in under 48 hours for UT Dallas’ SGDA Spring 2016 Game Jam! A match-3 puzzle RPG, reminiscent of Puzzle Quest.read more
A game inspired by Onslaught TD, an old flash game. Now its in HTML5 and in space, with some other new mechanics. Made in 24 hours for the libGDX game jam.read more