Tap and
to change direction and move
Tap to bob up and down
Hold Space to "babble"
Tap 1-7 to change my expression
I'm Anthony "The Paper Pilot" Lawn, and I develop programs and games using a variety of languages and engines. I received my B.S. in Computer Science at the University of Texas at Dallas, and am studying there towards my M.S. as well, with a focus on Computer Interaction.
Babble Buds is a free, open source virtual puppet show engine I made for various platforms including HTLM5 and Unity, as well as an accompanying electron-based puppet editor and multiplayer stage
read moreI was the lead programmer on a team of nine creating this game in a semester long college course. I programmed all the gameplay systems as well as incorporated Babble Buds for the cutscenes and tutorial.
read moreI know many advanced topics of computer science, and have experience implementing complex systems including the Boids flocking algorithm and Inverse Kinematics.
I'm one of two developers on a game prototype for a VR game with roguelike deckbuilding mechanics, similar to Slay the Spire.
A short puzzle game made by me and Grant Barbee in 48 hours for the 3rd Annual Chillenium at Texas A&M University. The theme was “foofaraw”, which basically means to make a big deal about nothing.
A anti-tower defense game made in 48 hours for the 4th Annual Chillenium at Texas A&M University. It was made by Team NaN, consisting of myself, Grant Barbee, Hudson Bielstein, and Daniel Casper. The theme was “Role Reversal”.
A short game I made for Ludum Dare 39 about using slimes to charge crystals. It was made entirely by me, including the design, art, sound, and of course code. The theme was “Running Out of Power”.